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DC Heroes RPG (3rd Edition) PDF - The Complete Resource for Fans and Gamers


DC Heroes RPG (3rd Edition PDF Download): A Guide for Superhero Fans




If you are a fan of superheroes and comics, you might have heard of DC Heroes RPG, a role-playing game based on the DC Universe. This game allows you to create and play as your favorite heroes or villains, or even your own original characters, in a variety of scenarios and adventures. Whether you want to fight crime, save the world, or conquer it, DC Heroes RPG gives you the opportunity to do so.




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In this article, we will give you a comprehensive guide on DC Heroes RPG, especially the 3rd edition, which is considered by many fans as the best version of the game. We will cover the following topics:



  • What is DC Heroes RPG?



  • How to play DC Heroes RPG?



  • Where to find DC Heroes RPG (3rd edition PDF download)?



  • Why should you play DC Heroes RPG?



By the end of this article, you will have a better understanding of DC Heroes RPG and how to enjoy it. You will also find some useful links and resources to help you get started with the game. So, let's begin!


What is DC Heroes RPG?




DC Heroes RPG is a role-playing game that lets you create and play as characters from the DC Universe, or your own original characters, in a variety of settings and genres. You can choose from hundreds of heroes and villains, such as Superman, Batman, Wonder Woman, Joker, Lex Luthor, Darkseid, and more. You can also create your own characters using a flexible and customizable system that allows you to define their attributes, skills, powers, advantages, drawbacks, motivations, and backgrounds.


A brief history of the game




DC Heroes RPG was first published in 1985 by Mayfair Games under license from DC Comics. It was designed by Greg Gorden and used a system called MEGS (Mayfair Exponential Game System), which was based on exponential scales and logarithmic tables. The game was well-received by fans and critics alike, and won several awards and nominations.


The game went through several revisions and expansions over the years, including new rules, supplements, modules, sourcebooks, and character guides. The most notable ones were the 2nd edition in 1989, which introduced some changes and clarifications to the rules, and the 3rd edition in 1993, which was a major overhaul of the system and the content. The 3rd edition was also the last official edition of the game published by Mayfair Games before they lost their license from DC Comics in 1996.


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The main features of the 3rd edition




The 3rd edition of DC Heroes RPG is widely regarded by fans as the best version of the game. It features several improvements and innovations over the previous editions, such as:



  • A revised and streamlined MEGS system that uses only d10s instead of d100s, simplifies some calculations and conversions, adds some optional rules and modifiers, and updates some powers and abilities.



  • A more comprehensive and detailed character creation and advancement system that allows more flexibility and customization for players. It also includes new powers, advantages, drawbacks, motivations, backgrounds, skills, subskills, specialties, hero points, wealth points, fame points, karma points, influence points, contacts points, equipment points, and more.



  • A more realistic and consistent power level system that balances the characters and the challenges they face. It also includes new power levels, such as Cosmic, Godlike, and Infinite, to accommodate the most powerful beings in the DC Universe.



  • A more diverse and rich setting and genre system that covers different eras, worlds, dimensions, and themes of the DC Universe. It also includes new settings, such as Elseworlds, Hypertime, and Kingdom Come, to explore alternative and possible scenarios and stories.



  • A more extensive and updated content and material system that includes more characters, events, organizations, locations, items, vehicles, weapons, gadgets, and more from the DC Universe. It also includes new content, such as the Death of Superman, the Knightfall Saga, the Zero Hour Crisis, and more.



The 3rd edition of DC Heroes RPG is a comprehensive and versatile game that can cater to any superhero fan's preferences and tastes. It is a game that can be played in any way you want, from a simple and fun adventure to a complex and epic saga.


How to play DC Heroes RPG?




Playing DC Heroes RPG is easy and fun. All you need are some dice (preferably d10s), some paper and pencils, some character sheets (which you can find online or create yourself), some rulebooks (which you can also find online or buy from official or unofficial sources), and some imagination and creativity.


The game is played by a group of players, usually between two to six. One of the players is the Gamemaster (GM), who is responsible for creating and running the scenarios and adventures for the other players. The other players are the Heroes (or Villains), who create and play as their own characters in the game.


The game is divided into sessions, which are usually between two to four hours long. Each session consists of a series of scenes, which are events or situations that the characters encounter or participate in. Each scene can involve different types of actions, such as dialogue, investigation, exploration, combat, skill use, power use, etc.


The game uses a system called MEGS (Mayfair Exponential Game System), which is based on exponential scales and logarithmic tables. The system uses four main attributes for each character: Physical (P), Mental (M), Mystical (M), and Spiritual (S). Each attribute has a value that ranges from 1 to 30 (or higher for some characters), which represents their relative power level in that attribute. For example, a normal human has an average value of 2 in each attribute, while Superman has a value of 25 in Physical.


The basic rules and mechanics




The basic rules and mechanics of DC Heroes RPG are simple and intuitive. They involve the following steps:



  • The GM sets the scene and describes what is happening to the players.



  • The players declare what their characters want to do in response to the scene.



  • The GM determines if their actions are possible or not, and if they require a roll or not.



  • If a roll is required, the player rolls a d10 and adds their attribute value to it. This is called their Action Value (AV).



  • The GM rolls a d10 and adds the difficulty value or the opposing attribute value to it. This is called their Opposing Value (OV).



  • The player compares their AV with the OV using a logarithmic table called the Universal Table (UT). The UT shows the result of the comparison in terms of RAPs (Result Points). RAPs indicate how well or how poorly the action succeeded or failed.



  • The GM applies the RAPs to the action's effect or outcome. For example, if the action was an attack, the RAPs are applied as damage to the target's Body attribute. If the action was a skill use, the RAPs are applied as information gained or task completed.



  • The GM narrates what happens next based on the result of the action.



These steps are repeated until the scene is resolved or until a new scene begins.


The character creation and advancement




The character creation and adva


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